Streams and tips
middenmoon » Devlog
Quite grateful to Glidercat and Orbital Potato for some streams and also the players kind enough to also do some play-testing!
Watching those clips has definitely highlighted some areas I need to polish.
A few QoL tips that people may have missed:
- There's a pipette function on [Q]
- There's an overview of all recipes on [E]
- Dragging linear belts across other belts or entities will auto-insert a launcher/catcher pair
And a note on replayability:
- Every play-through has some seeded recipes (%chance products are randomized) and seeded beams
- The balanced solution you find this time probably won't work next time
I'm off to fix some of the bug reports coming in...
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middenmoon
That's no moon. It's a giant ball of trash!
| Status | In development |
| Author | dorfl |
| Genre | Simulation, Puzzle |
| Tags | 2D, Automation, factory |
More posts
- BlueprintsFeb 23, 2026
- Post-playtest changes, and pricingJan 07, 2026
- Logistic groupsJul 19, 2025
- Logistic monorailsJun 18, 2025
- Belt decisionsJun 03, 2025
- Less rough game designMay 31, 2025
- LAN and WiFiMay 21, 2025
- Control PanelsMay 17, 2025
- UpgradesMay 07, 2025
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