Streams and tips


Quite grateful to Glidercat and Orbital Potato for some streams and also the players kind enough to also do some play-testing!


Watching those clips has definitely highlighted some areas I need to polish.

A few QoL tips that people may have missed:

  • There's a pipette function on [Q]
  • There's an overview of all recipes on [E]
  • Dragging linear belts across other belts or entities will auto-insert a launcher/catcher pair

And a note on replayability:

  • Every play-through has some seeded recipes (%chance products are randomized) and seeded beams
  • The balanced solution you find this time probably won't work next time

I'm off to fix some of the bug reports coming in...

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