Spinward Engineering is a 2D browser factory game focusing on logistics, throughput and performance tuning. Game progression is level-based, requiring a custom design to achieve a goal and pass a final simulation run, Zachtronics-style.

The setting is a space station of the venerable rotating wheel variety which spins to give pseudo-gravity. Resources are supplied by captured asteroids and comets, and are effectively infinite.

You are an Engineer tasked to build plates -- 100m square modular construction platforms that bolt onto the station. Use a mix of belts, pipes, arms, machines, droids and particle beams to turn resources into stuff.

https://discord.gg/7eUhaDMUty

Please note this game is very much still in alpha. The version here is a single level setup as a demo. Early days, placeholder graphics, missing systems etc.

Any recent Chrome-based or Firefox browser should work but I don't have access to Edge to test. For decent WebGL FPS you will need a modern GPU. If the game crashes for you please PM the console log on Discord. 

StatusIn development
PlatformsHTML5
Authordorfl
GenreSimulation
Tagsfactory, Space
Average sessionA few hours
LanguagesEnglish
InputsKeyboard, Mouse

Development log