Blueprints
Middenmoon has had multiple entity selection and copy/cut/paste for a while. The copied entities are pretty clearly just temporary blueprints. The obvious QoL improvement is to allow saving blueprints in a library.
Build A260222 has a first cut of the blueprint window bound to [B]:

Named books on the left.
Saved blueprints in the selected book on the right.
Clipboard history at the bottom with the last 8 temporary blueprints -- cut/copy/paste actions -- made on the the map.
To save a blueprint from clipboard history to permanent storage in a book:
- Click to open a book on the left
- Click the save button on a blueprint at the bottom
- Click an empty slot on the right to place the blueprint
Save the game to persist changes. Blueprints are not limited to a single game -- you'll see the same books everywhere -- but the one save process covers everything.
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middenmoon
That's no moon. It's a giant ball of trash!
| Status | In development |
| Author | dorfl |
| Genre | Simulation, Puzzle |
| Tags | 2D, Automation, factory |
More posts
- Post-playtest changes, and pricingJan 07, 2026
- Streams and tipsSep 07, 2025
- Logistic groupsJul 19, 2025
- Logistic monorailsJun 18, 2025
- Belt decisionsJun 03, 2025
- Less rough game designMay 31, 2025
- LAN and WiFiMay 21, 2025
- Control PanelsMay 17, 2025
- UpgradesMay 07, 2025
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